Ferris and friends blog about the cars and games that inspire them most. Ferris lives in Australia flag, drives a VW Mk5 Golf GTI, has restored a Chrysler Charger, and loves gaming on his Xbox 360.

Sunday, March 2, 2008

Call of Duty 4: Fight the Lag

If, while playing Call of Duty 4 on Xbox Live, you see me join a game only to leave 5 seconds later, please don't think I'm some kind of game-hopping n00b.  I have a good reason for visiting game after game like some kind of nomadic... er, nomad.  That reason is lag, which all Aussie online-gamers will be intimately familiar with.  Unfortunately Call of Duty 4 is not immune from this problem.  When I get a good connection (as represented by green bars) the game is fantastic, with the best players inevitably placing well on the leaderboard.  Once the connection drops to yellow- or even worse- red bars, all bets are off.  Skill has little to do with anything, and blind firing with a submachine gun on full-auto is the order of the day.  It's really very disappointing when you empty a full magazine into the enemy, only to see them stop, prop, and drill you through the forehead with a carefully-aimed shot.  All this could have been avoided if COD4 players were provided with some kind of connection filter, allowing us to filter out all games below a certain connection level.  I believe that HALO has this option, as do 99% of online PC games. As it stands, we Aussies have two options: 1. Hope that a friend is online and playing in an Aussie-dominated game (with a spare spot available to join), or 2. Spend 30 or 40 frustrating minutes searching for games, connecting to them, and then immediately leaving upon discovering that you have a woeful connection.  I'm sure that all it would take to end this misery for Aussie gamers is for a small patch to be released providing the connection filter option. In the meantime all we can do is hope and wait... 

(image from pregamelobby.com)

7 comments:

David_E said...

I agree with everything you've said here. Lets hope Microsoft, Activision or Infinity Ward put out some sort of patch to fix this problem. Its so frustrating!

Anonymous said...

the lag wasnt bad before, but until everyone started gettin the game, the servers got fukd up, lets just hope someone doesnt tink their the best person in de whole fukin world and try to hack this server and entering the wrong code and gettin the whole server lockd down forever like they did the same with tony hawk servers

Anonymous said...

also its ur Isp, just read it now

ferrisgti said...

I know several Aussies having the same problem, all using different ISPs. The problem is that you can't prevent the COD4 from connecting to high-ping games... there are no filters etc. The first you know about your game being high-ping (bad connection) is when you're thrown into it! (and people start killing you :)

vaderoni said...

I have the same problem in rural north california, USA. We can't get cable internet, so we are limited to dial-up or a radio/cell phone based internet. I have the latter which gives and average of 650kb/s up and down. I have stopped playing cod4 online because of the frustration i get from lag. I can play games like FEAR Combat on the PC just fine because i can choose a server i want to play in based on Ping. If i keep it under 100, the connection is great. It would be really nice if Microsoft would implement this function for Xbox Live, instead of the slow, ugly, heavy behemoth that matchmaking is.

ferrisgti said...

Hi vaderoni. Sorry to hear you have lag problems as well. I assumed this kind of thing only affected us non-US people. And to think it could all be easily solved by giving the Xbox Live gamer more choice as to which games he/she wants to connect to...

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